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16-05-2016, 10:26
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#301
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Xbox Live: Tony Gster
Join Date: Mar 2001
Location: Motherwell, Scotland
Posts: 20,500
Thanks: 130
Thanked 88 Times in 57 Posts
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Reached Chapter 9 & it remains supremely polished, looks & sounds fantastic & it's videogame storytelling at its very best BUT the actual gameplay remains just ok. I much prefer when it is in explore/climbing mode & the new rope dynamics add a little freshness. Unarmed combat remains rather random & gunplay is the same old story.
I have to say at this stage, I much preferred Rise of the Tomb Raider which didn't look quite as good & had poorer storytelling but the sandbox nature of the actual gameplay is much more involved & interesting for me rather than the linear (so far) structure of U4.
Surprisingly, this weekend, I found myself playing the new Doom (single-player) campaign much more than U4...
Last edited by TonyG; 16-05-2016 at 10:27.
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16-05-2016, 10:33
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#302
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PSN/XBL/Steam: tone217
Join Date: Jul 2003
Location: Chelmsford
Posts: 15,399
Thanks: 208
Thanked 153 Times in 99 Posts
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I like the new Tomb Raider games a lot, but the sandbox elements in them are frustrating and poorly realised.
Also, every AAA title these days seems to be a sandbox. The more linear and tightly cinematic approach to Uncharted feels like a breath of fresh air at the moment.
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16-05-2016, 10:47
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#303
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Xbox Live: Tony Gster
Join Date: Mar 2001
Location: Motherwell, Scotland
Posts: 20,500
Thanks: 130
Thanked 88 Times in 57 Posts
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My main gripe is due to my obsession with finding collectables (i.e. the treasures in this game) that it ruins the cinematic drive of the game. For example, during the escape from the Auction when you have the whole mansion area at your disposal to explore, rather than making my way directly to the escape point, I found myself exploring every corner of the location for treasures which kinda ruined the intended cinematic tension of that chapter of the game. Of course, unknown to me, there was nothing to find but the temptation of all that map to explore was too great as I always try my best to find all the treasure on my first playthrough on the regular difficulty level...
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16-05-2016, 10:58
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#304
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PSN/XBL/Steam: tone217
Join Date: Jul 2003
Location: Chelmsford
Posts: 15,399
Thanks: 208
Thanked 153 Times in 99 Posts
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On the first playthrough of Uncharted games, I tend to ignore all the collectibles for that very reason. I prefer pick them up on individual chapter replays later on.
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16-05-2016, 11:41
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#305
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PSN: Stigdu
Join Date: Apr 2004
Location: Sutton, UK
Posts: 14,268
Thanks: 1,276
Thanked 665 Times in 350 Posts
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Quote:
Originally Posted by TonyG
My main gripe is due to my obsession with finding collectables (i.e. the treasures in this game) that it ruins the cinematic drive of the game. For example, during the escape from the Auction when you have the whole mansion area at your disposal to explore, rather than making my way directly to the escape point, I found myself exploring every corner of the location for treasures which kinda ruined the intended cinematic tension of that chapter of the game. Of course, unknown to me, there was nothing to find but the temptation of all that map to explore was too great as I always try my best to find all the treasure on my first playthrough on the regular difficulty level...
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That is literally mental.
You can't blame the 'cinematic drive' of the game (or lack of) on your obsession with hunting for collectible items!
I play the game to enjoy the experience, and very rarely go out of my way to explore. IF I was a trophy hunter (which I'm not in the slightest), then as Tony says, I'd go looking for them during individual chapter play throughs after I'd completed the game.
I'm on Chapter 13 at the moment. Stunning.
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16-05-2016, 11:49
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#306
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PSN : Fatbloke-66
Join Date: May 2001
Location: Deepest Barking
Posts: 9,406
Thanks: 427
Thanked 595 Times in 340 Posts
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That's what the explorer level of the game is for - to allow you to have a look around at your leisure.
Both the auction and prison segments were very enjoyable played at full speed.
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16-05-2016, 12:53
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#307
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Trusted User
Join Date: May 2004
Location: Liverpool
Posts: 6,496
Thanks: 998
Thanked 398 Times in 178 Posts
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Quote:
Originally Posted by TonyG
My main gripe is due to my obsession with finding collectables (i.e. the treasures in this game) that it ruins the cinematic drive of the game. For example, during the escape from the Auction when you have the whole mansion area at your disposal to explore, rather than making my way directly to the escape point, I found myself exploring every corner of the location for treasures which kinda ruined the intended cinematic tension of that chapter of the game. Of course, unknown to me, there was nothing to find but the temptation of all that map to explore was too great as I always try my best to find all the treasure on my first playthrough on the regular difficulty level...
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Agree with that. They should flash up an icon at the start of a section if there's nowt to find.
__________________
Xbox Live Gamertag: Absinthe Miasma
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16-05-2016, 13:44
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#308
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mm, beer.
Join Date: Jul 2008
Location: Chelmsford
Posts: 1,787
Thanks: 25
Thanked 11 Times in 8 Posts
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Quote:
Originally Posted by TonyG
My main gripe is due to my obsession with finding collectables (i.e. the treasures in this game) that it ruins the cinematic drive of the game. For example, during the escape from the Auction when you have the whole mansion area at your disposal to explore, rather than making my way directly to the escape point, I found myself exploring every corner of the location for treasures which kinda ruined the intended cinematic tension of that chapter of the game. Of course, unknown to me, there was nothing to find but the temptation of all that map to explore was too great as I always try my best to find all the treasure on my first playthrough on the regular difficulty level...
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This is exactly how I've been playing it. (although hasn't really been a gripe for me)
MUST FIND TREASURE.
Last edited by SGP_Mustang; 16-05-2016 at 13:46.
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16-05-2016, 22:58
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#309
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Trusted User
Join Date: Mar 2001
Location: West Midlands
Posts: 5,491
Thanks: 49
Thanked 62 Times in 54 Posts
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I've reached chapter 15 tonight, and am starting to get bored now. Its the same thing over and over again (find the route up a mountain, hopefully get lucky in a firefight, plenty of mashing the triangle button to remove obstacles from your path, etc).
The chase where your jumping from one enemy vehicle to another was decent, but the part where you get the jeep and have to use the winch was tedious.
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17-05-2016, 14:49
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#310
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PSN: Stigdu
Join Date: Apr 2004
Location: Sutton, UK
Posts: 14,268
Thanks: 1,276
Thanked 665 Times in 350 Posts
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I love it but am totally stumped as to what to do/where to go next. Chapter 14. Been stuck here for an hour now. Very frustrating.
Sent from my SM-G901F using Tapatalk
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17-05-2016, 17:21
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#311
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Meow meow meow
Join Date: Jul 2002
Posts: 13,628
Thanks: 4
Thanked 34 Times in 9 Posts
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What bit are you on? Use spoiler tags, we can help
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17-05-2016, 17:41
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#312
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PSN: Stigdu
Join Date: Apr 2004
Location: Sutton, UK
Posts: 14,268
Thanks: 1,276
Thanked 665 Times in 350 Posts
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17-05-2016, 17:42
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#313
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Guest
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I got lost there too
You need to head to the right side of the area and there's some steps you can go down.
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17-05-2016, 17:49
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#314
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Trusted User
Join Date: Mar 2001
Location: West Midlands
Posts: 5,491
Thanks: 49
Thanked 62 Times in 54 Posts
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Quote:
Originally Posted by LordoftheDance
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That caught me out at first. Try to think of where he's looking at through that gap, and follow the map around to the right to see if you can somehow get near it. I found it was a room at the far end of a house that I thought I'd already explored.
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17-05-2016, 18:06
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#315
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PSN: Stigdu
Join Date: Apr 2004
Location: Sutton, UK
Posts: 14,268
Thanks: 1,276
Thanked 665 Times in 350 Posts
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Cheers guys, will try it later.
Sent from my SM-G901F using Tapatalk
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17-05-2016, 19:19
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#316
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Trusted User
Join Date: Aug 2002
Posts: 6,487
Thanks: 121
Thanked 374 Times in 147 Posts
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Quote:
Originally Posted by AKPiggott
Jesus! How many playthroughs did you do in one week to get Platinum so quickly??
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2.5
One Crushing run, chapter mop up for collectables then a speed run.
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17-05-2016, 19:58
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#317
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Trusted User
Join Date: Apr 2001
Location: Stirling, Scotland
Posts: 603
Thanks: 33
Thanked 1 Time in 1 Post
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Is it wrong that I want to play the whole game again in ascii mode.
Might make fine aim tough
__________________
Free roaming Lurkage since 2001.
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17-05-2016, 20:25
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#318
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PSN/XBL/Steam: tone217
Join Date: Jul 2003
Location: Chelmsford
Posts: 15,399
Thanks: 208
Thanked 153 Times in 99 Posts
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Quote:
Originally Posted by Smash41
2.5
One Crushing run, chapter mop up for collectables then a speed run.
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Hmm. I couldn't select Crushing on first play through, it was greyed out. I had to pick the next one down.
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17-05-2016, 20:28
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#319
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Moderator
Join Date: Oct 2000
Location: North Wales. Xbox.GamerTag=BishUK PSN=Bish-psx
Posts: 8,256
Thanks: 64
Thanked 76 Times in 50 Posts
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Even though it's greyed out you can still select it apparently.
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17-05-2016, 20:37
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#320
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Trusted User
Join Date: Aug 2002
Posts: 6,487
Thanks: 121
Thanked 374 Times in 147 Posts
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Quote:
Originally Posted by AKPiggott
Hmm. I couldn't select Crushing on first play through, it was greyed out. I had to pick the next one down.
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You have to select it and then select it again after a warning.
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