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Old 30-08-2015, 19:05   #221
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Nice! Sorry I missed it.
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Old 30-08-2015, 19:26   #222
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5 games of 7 wonders in two nights. 3 4 and 5 player games. All working well and once everyone's had a couple of games it really rattles along nicely . Fantastic game.
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Old 30-08-2015, 19:27   #223
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Quote:
Originally Posted by Torf View Post
5 games of 7 wonders in two nights. 3 4 and 5 player games. All working well and once everyone's had a couple of games it really rattles along nicely . Fantastic game.


Nice, it really is good. I hope to give 2 player a go soon...
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Old 01-09-2015, 10:44   #224
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I was introduced to Caverna the other night. Never played that or Agricola before and it seemed there was a heck of a lot going on. It took me a few rounds to start to grasp what I was supposed to be doing, but I enjoyed it!
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Old 01-09-2015, 11:09   #225
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Nice! I'm interested in Caverna as I love Agricola. However I fear I've been spoilt by the lovely iOS implementation of Agricola (which I prefer to the physical game I think), so I wonder if I'd feel the same about Caverna's board etc. Keen to try it though!

Let me know if you fancy a game of Agricola on iOS - it's lovely. Torf and I currently have a four player game on the go with a couple of my friends.
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Old 01-09-2015, 11:13   #226
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Now I wish I was on iOS... Actually, I could get it on my iPad... Never played it mind
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Old 01-09-2015, 11:14   #227
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It took me a few games to understand what was going on, but it's great.
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Old 01-09-2015, 11:18   #228
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Yep. One of the best conversions I've ever seen. Definitely the place to hone strategy before taking this to the real board game.

The single player series is a great way to play as well.
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Old 01-09-2015, 14:12   #229
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I got the Agricola app when it was cheap but couldn't get into it. However, after playing Caverna I gave it another go and now I can sort of understand it better.
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Old 01-09-2015, 14:23   #230
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Remember to toggle the ? a couple of times, it gives a wordy summary of the space rather than the pictorial representation which looks nice, but is very confusing.
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Old 01-09-2015, 17:26   #231
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Yeah I have the descriptions on permanently, it looks more like a board game that way and stops you from getting a bit lost.
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Old 02-09-2015, 19:40   #232
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Played "Hey That's My Fish" and Dobble with the wife this evening - both were a hit. I think HTMF has a bit more strategy than it initially appears, but i do wish they'd done something to help you keep all the pieces in place - we messed up the board a couple of times through a poor pickup of a piece!
Dobble is dead simple, but a lot of fun - it's surprising how difficult it can be to see the images which obviously keeps it interesting!!
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Old 02-09-2015, 20:06   #233
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Played lots of 4 player Guillotine on holiday. Great little game
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Old 03-09-2015, 12:03   #234
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Had a look at Guillotine yesterday and looks like a fun little game, going to go pick that up now at lunch
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Old 27-09-2015, 21:42   #235
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Just played Camel Up! with the family - went down pretty well! I liked it a lot, certainly a bit more random than many of my other games!

I did nearly lose tho... Seems a good strategy is sticking all your cards early on overall winner (which is what our winner did) - practical guarantee of +3...
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Old 27-09-2015, 22:45   #236
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All your cards? That sounds like a losing proposition. There are other actions that give you points more reliably than betting at the start and getting points deducted for every wrong bet.
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Old 28-09-2015, 06:48   #237
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Indeed, were you deducting points for the wrong bets?
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Old 28-09-2015, 09:34   #238
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Yeah, we deducted wrong bets, but its only -1 for each wrong and with 4 players the least you can gain (assuming you're in the right pile) is 3. Two players did no overall bets until the last round either.

All was probably an over exaggeration - think she put 3 in winner and 2 in loser and was the first to do so (and 1 in each was right). She then used the majority of her moves to either pick the clear leg winner (or 2nd) if there were cards left, failing that rolled the dice. Seemed like a pretty sensible strategy - 8 points for the winner / loser - 3 for the others is 16 up, plus one minimum for second place or a dice roll - soon adds up?

Am I missing something??
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Old 28-09-2015, 10:11   #239
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What does make a difference I've found is who're next to. If you're after a 'roller' you're in a good place to take the leg wins, which quickly add up.
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Old 04-10-2015, 15:55   #240
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So been away the past week with family and we played:

Camel Up!

7 Wonders

Dobble

Pairs

Monopoly Deal

Survive Escape from Atlantis



All went down well, with 7 Wonders probably being the most challenging to teach them, and Survive or Monopoly Deal being the favourites with them.
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