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Old 25-07-2017, 12:32   #1761
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Blissey never seems good on attack, hard to tell with the legendary though. It is a tank though and a good choice for the sixth slot, if it's fairly high level. It lasts about 5 times longer in the fight than any other and a good one to hang in there.
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Old 25-07-2017, 15:13   #1762
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If it's all about damage then you shouldn't use a Blissey against anything. If there are enough of you to do it easily than by all means have a Blissey in your sixth slot, tbh I wouldn't even have it there. If all your pokemon faint, just go back in with whatever it selects (usually Blissey).
We had 11 people take down a Articuno fairly easily, although I think Lugia needs more.
I used 2 x Golem, 2 x Jolteon, Tyranitar and Flareon, they all fainted and I went back in with preselected Blissey which survived. As rbullivant said it survives a lot longer than any of the others.
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Old 25-07-2017, 16:01   #1763
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I was in a group of 18 taking down an Articuro this afternoon. Four of us managed to catch it (but not me).
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Old 26-07-2017, 13:05   #1764
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All depends what moves your Blissey has and against what, ideally you want "super effective" moves. Each legendary has its own vulnerabilities, based on its type. None of the charts I've seen anywhere has Blissey anywhere near. Rock moves feature heavily.

The only times we've failed on Articuno is with 7, both were close, 8 or more should smash it. All depends who you are with, my lot are mainly high level so have been going in with Tyranitars. There's a trade off with tankiness and damage, the more damage you and your team do the more balls you get. The only thing is does your damage reset when you faint and have to go back in? Assuming it lets you in! For all the damage Golems do against these 2, they get killed fast, especially against ice moves. I'm told they'll be far better against the next two (out next Monday and the one after!).
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Old 26-07-2017, 14:17   #1765
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Quote:
Originally Posted by carlmcg View Post
The only thing is does your damage reset when you faint and have to go back in?
I believe it does in that you don't get the extra balls for damage bonus, although the damage does still stand.
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Old 26-07-2017, 15:15   #1766
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Blissey as 6th man it is then!
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Old 26-07-2017, 23:11   #1767
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Apparently if you don't rejoin the battle until the boss is dead you still get the damage bonus balls
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Old Yesterday, 07:56   #1768
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Genius! If I'm fainting then it's because I've gone in with 6 max damage weak ones in a small group so have to go back in to finish them off. When people are going back in, Blissey is usually involved so the last ealth doesn't drop much!

Walked to a raid in Manchester yesterday, deserted. Went to one close by and loads there just finishing but heading to the first one. Did Articuno with them then walked to a Lugia where we found another big group, so we split into teams for extra balls. 12 Valor had about 60 seconds left. Caught Articuno, Lugia fled despite 10 hits, last two were excellent!
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Old Yesterday, 10:33   #1769
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Remote berry feeding is working!
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Old Yesterday, 16:40   #1770
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Quote:
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Remote berry feeding is working!
Yeah, I just upset someone who was systematically taking down all six Pokemon in the last gym I'm in at the mo.
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Old Today, 09:07   #1771
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I've only got 2 Blisseys in, I'd been feeded them and noticed the amount of candy I was getting is miles better? I'd never had any before, yesterday with 10 berries I got two lots (2 each time due to event). Happy days!
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Old Today, 09:26   #1772
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Event ended, I was thinking it was tonight. Glad I got my mass evolve in last night, got 1.2m xp and made level 37 though.

Non hat Pikachus seems to be everywhere
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Old Today, 10:53   #1773
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Down to 3 balls here, good job it's over!
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Old Today, 11:29   #1774
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Quote:
Originally Posted by carlmcg View Post
Remote berry feeding is working!
I think they've stopped you being able to feed them remotely if it's being battled.
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Old Today, 11:47   #1775
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That's the case if you're standing next to it, you can't add berries or new pokemon
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